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VSTE Goes Green: Over the years we’ve made an effort to reduce the amount of paper waste that gets accumulated by reducing the scope of the printed program. This year we will provide a printed conference program with only a summary schedule of the sessions available during each breakout session. For the full detailed listing of each session we encourage attendees to make use of our online schedule here which will work on mobile devices and all major platforms.

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Sunday, December 7 • 11:00am - 12:00pm
Making STEAM with 3D Printing! All Hands Aboard!

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Come to this Maker exploratorium to learn what 3D modeling and 3D printing can mean for you and your classroom. See how design thinking, the engineering design process, and 3D printing come into play in the classroom. In this hands-on workshop, we will experience these important concepts come together as we ideate, design, prototype, and test our designs in the workshop. We’ll 3D model our designs so please make sure to bring your computer and your creative mind! This workshop will target teachers, technology coordinators, and anyone interested in 3D printing or STEAM activities. The topics we will cover in the workshop will span not only across middle and secondary levels, but also different subjects. We’ll introduce ideas and lesson plans for technology courses as well as how to integrate it into classrooms to augment the learning experience for students. See how 3D printing an artifact like an ancient, primitive Arrowhead or a microscopic organism like a virus can help augment the student learning experience. For the hands on portion, members will also engage in the hands on activity of becoming design thinkers. Participants will learn about design thinking and then will be able to engage in the process and see how this can transfer to their classrooms. Participants will be given ample time to be able to ideate, create, test, and re-design their prototypes. Afterwards, there will be time to learn how to 3D model their ideas with Tinkercad (free) to see how it works. Research on this workshop spans topics like ‘learning by doing’ such as project-based learning (Dewey, 1897; Blumenfeld, 1991), to research on the importance of fostering creativity in students for their futures (Esquivel, 1995; Kao, 1997; McWilliams & Haukka, 2008). Real life projects experienced by alumni in undergraduate and graduate programs will be discussed and how encouraging these skills and types of courses at the middle and secondary level help to cultivate a more well versed and creative student body at their current and future academic institutions.

Presenters
avatar for Richard Rho

Richard Rho

Technology Education Chair, St. Stephens & St. Agnes School
I am currently a Technology Coordinator & Department Chair of the Technology Department at St. Stephen's and St. Agnes School in Alexandria, VA. As the Department Chair, I oversee technology integration JK-12 and work with my team of technology coordinators on providing faculty with the latest on new technologies and students with support. As the technology coordinator for the Upper School, I create courses that provide students with... Read More →


Sunday December 7, 2014 11:00am - 12:00pm
3B

Attendees (36)